Dr. Flanagan in the Chronicle of Higher Education
via: chronicle.com How Video Games Can Help in the Classroom, and in the World By DAVID DEBOLT Ms. Flanagan, a professor of film and media studies, was recently named the first holder of the digital-humanities chair at Dartmouth College. She is part of a research group, the Games for Learning Institute, that has joined Microsoft […]
Grow A Game Cards Selling Like Delicious Cupcakes!
That’s right, since we started selling our Grow A Game cards, folks have been buying them like they were frosted home cooking. Educators, designers, seasoned pros and novices have all found how fun and useful the card deck can be. At all the conferences where we put on workshops, particiapants ask for decks, and to […]
Massively Multiplayer Soba This Saturday
This Saturday come join the Tiltfactor team at the 2008 Conflux Festival for the launch of our first urban game: Massively Multiplayer Soba. Participants will have the chance to explore some of the culinary/cultural mash-ups that make New York so unique. We’ll be meeting new people, seeing new neighborhoods, and eating a big delicious dinner. […]
VAP in the News
Big thanks go out to Michael Abbott who wrote a couple great articles about our Grow A Game Workshop at GLS! You can read his articles on his own blog The Brainy Gamer and also on Gamasutra.
Games 4 Change ‘08
This year’s Games 4 Change Conference was another great success, providing seasoned game designers and excited newcomers the opportunity to share experiences and knowledge. From June 2-6, participants met to discuss developments in serious gaming and critical play that will help gaming become an increasingly valuable vista of the cultural landscape. At the conference there […]
G4C Social Impact Games 101
This year’s Games 4 Change Conference will have a special bonus day to introduce non-profits to social impact games. You can read all the details below, but the most exciting part is that our Dr. Flanagan will facilitating a Grow A Game workshop to get the day started. From Games 4 Change: Based on feedback […]
“Hush” wins First Better Game Contest
The jury of the Better Game Contest (http://www.bettergamecontest.org) has made its decision, and the winners of the contest are Jamie Antonisse, Chris Baily, Devon Johnson, Joey Orton, and Brittany Pirello!
The Future of Interactive Technology for Peace
The VAP team, led by Dr. Mary Flanagan, will be heading to Pittsburg tomorrow night to rock the Future of Interactive Technology for Peace conference. Our team will be facilitating a Grow A Game workshop and a discussion about how and activists and media makers can use games as an expressive medium, and why they’d […]
Better Game Contest Spring 2008
The Values At Play team is proud to announce it’s second Better Game Contest! The contest is open from now until July 1, 2008.
The Art of Game Design
Designing a great game requires a subtle grace. Even the loudest, most garish, monster slaughter of a first person shooter requires a deft hand and critical eye in the design phase. While I respect and enjoy big sandbox games, massive RPGs, and photorealistic car racing, there is no question that the greatest games of all […]